Saturday, February 14, 2026

Attack of the Canoptek Creepers

 Time for a Kill Team match against Tinqiu and his new kill team, Canoptek Circle. I'll be taking my trusty glass cannon Corsair Voidscarred.

The match is on Volkus, with the Crit Op being straight up Loot.
Building looks nice in the sunlight.
The Necrons take razor wire and mines to reduce Eldar movement through the middle.
Led by the fearsome geomancer, there are three scrubs, a reanimator, a dude-who-buffs, and two big guys with big guns.
The Riders of the Sunless Night.


The Felarch, heavy gunner with wraithcannon, and Wayseeker deploy on the left flank.
In the middle the Shade Runner, Fate Dealer, and Soul Weaver. On the far right, the Hunter and Starstorm Duelist secure the Loot point. 
The Kurnathi Blademaster has rushed into the middle.


The Circle take cover as they prepare to approach.
The gods sleep.


The Shade runner and Soul Weaver take high ground. The Wayseeker will do a warp fold on the soul weaver and switch his place with the Fate Dealer for sneaky silent sniper shooting.

The Geomancer secures the left flank.

After turning point 1, the pieces are in position.
The heavy gunners, afraid of the wraithcannon, look for opprotunity to open fire but the Eldar hug the shadows.

The Felarch, in a sacrifice move, charges kills the Buff-Dudes necron, securing a Kill Objective point. Then he plants a beacon for a Tactical Objective point. The Geomancer makes him pay for the affront but the damage is done.


In the centre, the Kurnathi and a Creeper trade blows but the Hunter already secured the objective.
The Necrons offer a sacrifice of their own to take the Loot objective on the left.


The Shade Runner chargers the heavy gunner on the vantage, slicing him for ten damage! "He's not even wounded," laughs Tinqiu.

The Starstorm duelist issues a challenge to the Geomancer. The challenge is denied as gauss streams render rhim to peices.
The other Big Guy moves forward on the right flank.

At the beginning of turning point 3 (I think) the Corsairs have a decent lead but the Necrons are angry!
The Fate Dealer wings the Geomancer but fails to down him, while the WaySeeker secures the left loot objective and plants his own beacon.
In the centre, the Shade Runner is easily overpowered and the big guns come into the open as the eldar heavy gunner is killed.
Down to 4 wounds, the Geomancer summers nanites to heal him.
The geomancer rushes to order his gunners to fire, fire, fire!
So exposed, the Kurnathi charges and slices off the Necron leader's head. He would die in return but his soul stone would have an honoured spot in the Hall of Souls.
At the end of the game, the Necrons had made it close but the Corsairs held on for victory, 16 to 13.


Great Game!

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