Well, Talinthi asked nicely for write ups on the other new faction battleships in the Navy Scorpion post and how can I resist a request like that? Let's jump right into the win sauce that is the Navy Armageddon.
Armageddon Navy Issue:
• Slot layout: 8 high, 4 med, 8 lows, 7 turrets, no launchers
• Fittings: 557 CPU, 17325 powergrid, 350 calibration, 3 rig slots
• Bonuses unchanged next to normal hull
• Hitpoints: +50% hit points on hull (9316), armor (9961) and shields (8203)
• Dronebay: +50m3 dronebay, bandwidth unchanged
• Sensor: +25% radar sensor strength
Sorry, couldn't type for a second there... I was wiping up the drool on my keyboard. I love the basic Armageddon, its a solid ship all round. This ship here has more CPU, more powergrid, vastly more hitpoints, improved sensor strength, utility drone space for a flight or two of smaller drones to take on smaller targets (GAH!), and an extra mid slot. This is pure win.
Its got the great DPS of the Armageddon with more hitpoints than an Abaddon (albeit less resistances). The flight of 5 HEAVY drones is complimented by mediums or two flights of lights, and it can do the holy trilogy of tackle (MWD, Web, Point) as well as a cap booster.
Dear god, this is how a navy vessel should be. A marked improvement over ALL tech 1 basic battleships in the Amarr lineup (whereas the Navy Scorp is argueably not better than the Raven or Rokh).
Mark my words, this ship will be in high demand from the get go. People will run missions and complexes in faction warfare with alts just to get these things to sell as they will go for many multiple of millions.
Next week we'll look at the Navy Typhoon and the Navy Dominix.