I've gone on in detail about probing and Sleeper ratting in wormhole space for Apocrypha, but I haven't talked much about Tech 3 production even though I am perhaps one of the biggest blogging carebears in this here Eve Blog-o-sphere. (Big as in "I'm a big carebear", not "I'm a big blogger".)
There is a good reason for that.
I took one look at this picture and ran away screaming.
Gas clouds, datacores, reactions, salvage, Ancient Relics, Decyprtors, Interfaces, and BPCs that all can only be found in wormhole space exploration sites and on Sleeper wrecks. Not one of those things listed will come from anywhere in k-space.
On top of the material supply issues, you have need of a new reactor to process the gas clouds (which can only be anchored in low sec, natch) and a new laboratory to do the "reserve engineering" (i.e. Tech III invention by any other name...) on the Ancient Relics. So despite the mechanics being very similar to Tech II production (i.e. reactions on moon materials and invention of Tech II BPCs) it is a completely seperate manufacturing chain. Meaning a small timer like me has little to no hope participating unless my whole corp goes into the venture.
Yeah, I'm a little bitter. Not much, but a little. While I can appreciate the reasons for not wanting to put more stress on the tech II market supply and demand vectors, I'm disappointed that the process is so damned involved.
So what I plan to do is be a supplier of low end Sleeper parts and salvage for now until I can see how the market and production/supply chain shake out, and then insert my industrial programs in the chain where I can find profit, just like I did with Tech II.