As I mentioned Friday, Alekseyev Karde and I disagree on whether or not tracking of weapons on Titans needs to be nerfed. His position as I remember it from the Voices from the Void podcast he was on was that they have to nerf their setup so much to be able to track that they become glass cannons.
|New Model for the Erberus.|
I've flown glass cannons in Eve before, actual glass cannons like the Caracal and Gank Brutix, and the thought of a Titan, even unfitted, being called a glass cannon strikes me as odd.
So I decided to take a look at the numbers to see what's really going on.
I picked an Erebus with six Ion Siege Blaster Cannon Is and put six Tracking Computer IIs (with tracking scripts) in the mid slots. I can get better performance with faction or officer tracking computers, but let's keep it low cost on the assumption that a Titan pilot would not blow a billion or two just to have superior tracking.
With level 5 skills in the relevant categories and a Strong Drop booster active (yum, drugs), the tracking of the guns is 0.0202 radians per second. No remote tracking links, leadership bonuses, anything else.
The "To Hit" formula we will be using is the tried and trusted one from the Evelopedia:
I used two targets in my initial testing to ensure that the Erebus could indeed hit targets with some success: a 1600mm plated afterburning Thorax (max speed 524 m/s and 140 m sig radius) and a 1600mm plated afterburner Myrmidon (max speed 400 m/s and 300 m sig radius).
At maximum transversal (i.e. target moving 90 degrees to Erebus) the chance to hit is practically nil. At a 45 degree angle for a transversal around 262 meters/sec we get a
In easy to read table format:
At 90 degrees: ~0%
At 45 degrees: 0.1% at 50 km
At 10 degrees: 35% at 30 km
For the Myrmidon:
At 90 degrees: 0% at any range
At 45 degrees: ~1% at 50 km
At 20 degrees: 15% at 40 km
At 10 degrees: 49% at 30 km
So I think its safe to say that a group of ten Erberus Titans at various ranges from each other present a problem for cruisers and battlecruisers, to say nothing of battleships. Considering this Erberus with three Tech II Magnetic Field Stabilizers throws out over 38 thousand raw points of damage per volley, it won't take many "lucky" hits to flatten a target.
So its definitely an impressive cannon. How's the glass part coming?
So with no mid slots left and three low slots used, how well can the Erberus tank?
With these tech II mods:
|Kirith's El Cheapo Titan Tank|
|2.25 million armour points.|
The only way a Tracking Titan is a glass cannon is if its engaged by other supercaps, or perhaps a Dreadnought blob.
After looking at the numbers, I'm even more convinced that Titan tracking is out of whack. Remember that a group of these ships can change fits on the fly by using each other's Ship Maintenance Bay so that they can carry the necessary tracking equipment to turn into sub-cap murderers fairly easily. That kind of flexibility on a ship that literally can take take millions of points of damage combines to make the balance of power skewed and should be addressed in my humble opinion.
The easiest quick fix would be to make tracking modules not compatible with capital sized weapons, but I have not looked into what issues that might present in the reasonable case of Titan versus carrier or dreadnought sized targets.