Thursday, November 04, 2010

Gallente Tech II Cruisers and Battlecruisers - Follow Up

In response to last night's post dangman4ever asks about my thoughts on the Proteus and Cosmik R5 suggests going for a pure gank Astarte as they are running fairly cheap these days and can act like a heavy Heavy Assault Cruiser.

Proteus - Strategic Cruiser - Its hard with the strat cruisers to give an overall impression on their capability since they have the option of being in so many different configurations, but I'll give you a comparison to one of my all time favourites, the Gank Thorax.

Setting the Proteus in such a configuration meant maximizing blaster firepower and speed with as much buffer defence as possible. And the Proteus excels at this task:
I've probably went too far on the buffer tank with over 19 thousand hitpoints as this slows down the cruise considerably. Swapping to an 800 plate and one Trimark still gives over 12 thousand while having another rig slot. Its almost cap stable with only one CCC, has long range scrambler and great tracking on the heavy blasters. Beautiful ship for short range gang PvP and one I would probably buy and use if I could find the month of time to train the skills. Maybe in the spring.

Astarte - Gank Configuration - So I took Cozmik's advice and played with a pure gank configuration on the Astarte, playing with a shield tank instead of traditional armour.
With the drones it can achieve nice DPS but requires the cap booster to power the hungry MWD (unlike the Proteus with its cap use bonus on MWDs). I threw on some overdrive injestors to give it a boost in speed to keep up with smaller targets. Not sure if I like trying to shield tank it though, even if I switched a hardener for an extender it still seems weak for a command ship. I wish the armour repper bonus was resistance bonus and then I could go with the armour buffer tank and ignore the reppers entirely.

I think if I want a pure tech II damage dealer, I'd go with the Deimos for faster agility and speed and lower price point.

6 comments:

  1. This is my "NEED DPS NAOW!" fit; it's not cap stable, but it's not for prolonged fights either. It's when buddies have tackled something big and it needs to die yesterday:


    [Astarte, Pain]
    Magnetic Field Stabilizer II
    Magnetic Field Stabilizer II
    Magnetic Field Stabilizer II
    Energized Adaptive Nano Membrane II
    Energized Reactive Membrane II
    Damage Control II

    10MN MicroWarpdrive II
    Warp Scrambler II
    Stasis Webifier II
    Stasis Webifier II

    Heavy Neutron Blaster II, Caldari Navy Antimatter Charge M
    Heavy Neutron Blaster II, Caldari Navy Antimatter Charge M
    Heavy Neutron Blaster II, Caldari Navy Antimatter Charge M
    Heavy Neutron Blaster II, Caldari Navy Antimatter Charge M
    Heavy Neutron Blaster II, Caldari Navy Antimatter Charge M
    Heavy Neutron Blaster II, Caldari Navy Antimatter Charge M
    Heavy Neutron Blaster II, Caldari Navy Antimatter Charge M

    Medium Hybrid Burst Aerator I
    Medium Trimark Armor Pump I


    Hammerhead II x5

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  2. Thank you for the thoughts on the Proteus!

    Now that I'm seriously considering one. Though the Deimos does have a special place in my heart as well: The Thoraz is still one of my favorite ships.

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  3. I dislike the Astarte, mostly because it is at best a mediocre substitute to the Absolution in either buffer/damage or active tank. The numbers might come out about the same, but the tracking and range is just so much better on the absolution, plus you get more even armor numbers.

    Also, I've never really seen an astarte plied to great effect, whereas I and people I know have done brilliant things with the Absolution. And the Sleipnir, don't forget.

    The proteus on the other hand... put some money into fitting that sucker.

    [Proteus, PROTUS!]
    Damage Control II
    1600mm Reinforced Rolled Tungsten Plates I
    Imperial Navy Energized Adaptive Nano Membrane
    Imperial Navy Energized Adaptive Nano Membrane
    Centum A-Type Energized Reactive Membrane
    Shadow Serpentis Magnetic Field Stabilizer
    Shadow Serpentis Magnetic Field Stabilizer

    Shadow Serpentis 10MN MicroWarpdrive
    True Sansha Stasis Webifier
    True Sansha Warp Scrambler

    Heavy Neutron Blaster II, Caldari Navy Antimatter Charge M
    Heavy Neutron Blaster II, Caldari Navy Antimatter Charge M
    Heavy Neutron Blaster II, Caldari Navy Antimatter Charge M
    Heavy Neutron Blaster II, Caldari Navy Antimatter Charge M
    Heavy Neutron Blaster II, Caldari Navy Antimatter Charge M
    Heavy Neutron Blaster II, Caldari Navy Antimatter Charge M

    Medium Trimark Armor Pump I
    Medium Trimark Armor Pump I
    Medium Trimark Armor Pump I

    Proteus Defensive - Augmented Plating
    Proteus Electronics - Friction Extension Processor
    Proteus Engineering - Power Core Multiplier
    Proteus Offensive - Hybrid Propulsion Armature
    Proteus Propulsion - Localized Injectors


    Hammerhead II x5
    Warrior II x5

    That's more like it. (The a-type energized reactive membranes go for like 20m isk.)

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  4. When doing ship fittings for discussion, I like to start from Tech II due to a common ground of understanding and acceptable price point. When actually going to buy a ship, I explore faction/deadspace options.

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  5. as an avid fan(and pilot) of the proteus i would have to disagree with the need for a web in favor of a small or medium cap booster(whichever fits). this is very similar to the fit i use which can be found among my losses(i've lost 3-4 proteus so far hehe). given the fact that everyone and their mother runs neuts these days on pvp fits the cap booster is much more useful and even a small cap booster will keep your guns running if you use navy 400 charges.

    as for the astarte... i prefer the shield gank version as well though i find it holds too little efhp over the brutix to merit the extra cost. the shield gank brutix may not get the same dps as the astarte but it gets some 800+ with a similar fit which is more than adequate in an omg need dps moment.

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  6. hmm figured i'd post my prot fit as i see some distinct advantages over kir's fit. a good 40k more efhp coupled with actually getting more dps. it is slower though so there is a tradeoff

    835 dps
    152k efhp
    1240 m/s

    [Proteus, Buffer Proteus ]
    Imperial Navy Energized Adaptive Nano Membrane
    1600mm Reinforced Rolled Tungsten Plates I
    Magnetic Field Stabilizer II
    Armor Explosive Hardener II
    Magnetic Field Stabilizer II
    Magnetic Field Stabilizer II
    Imperial Navy Energized Adaptive Nano Membrane

    True Sansha Warp Scrambler
    Medium Capacitor Booster II, Navy Cap Booster 400
    Y-T8 Overcharged Hydrocarbon I Microwarpdrive

    Heavy Ion Blaster II, Caldari Navy Antimatter Charge M
    Heavy Ion Blaster II, Caldari Navy Antimatter Charge M
    Heavy Ion Blaster II, Caldari Navy Antimatter Charge M
    Heavy Ion Blaster II, Caldari Navy Antimatter Charge M
    Heavy Ion Blaster II, Caldari Navy Antimatter Charge M
    Heavy Ion Blaster II, Caldari Navy Antimatter Charge M

    Medium Trimark Armor Pump I
    Medium Trimark Armor Pump I
    Medium Trimark Armor Pump I

    Proteus Defensive - Augmented Plating
    Proteus Electronics - Friction Extension Processor
    Proteus Propulsion - Localized Injectors
    Proteus Offensive - Hybrid Propulsion Armature
    Proteus Engineering - Power Core Multiplier


    Hammerhead II x5

    ReplyDelete

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