I discovered a flaw in all my machinations this past week. Too many eggs in one basket.
Allow me to elaborate. I have my main combat character Kirith who does combat in various ships and nothing else. My alt Korneilia does hauling (Freighter, Orca, and Transport ships), cynoing for Kirith's caps, probing, and Planetary Interaction.
The problem arises because I decided to set up planetary interaction in a wormhole (another post about that some other day) and realized that having one solid alt to do all alt activities leads to problems, such as:
- Korneilia cannot fly the Orca for storage in the wormhole and a hauler for picking up safely from planets
- while Korneilia is in the wormhole I have no cyno alt
- if Korneilia leaves the wormhole I have no holding alt to probe my way back in
What about secondary combat alt Kla'strit you say? He's even more focused on combat than Kirith was and has no cyno skills, no hauling skills, and no probing skills, and his sec status means most of high sec is unavailable.
To combat this issue of too many responsibilities being handled by Korneilia alone, I'm training up two other alts to help out. Old alt Korannon who is my trading alt is getting some fresh use by becoming a cyno pilot, while I'm training a new character up as secondary prober and hauler. This won't take long and will give me some flexibility in managing my combat life and my industrial side projects.