Why did he not want the extra 30 million? Who knows. Possibly someone in a hurry to get rid of his stock or maybe someone who doesn't think minerals/datacores/bpcs count towards manufacturing costs. Regardless, I was faced with a horrible decision: give up 20 million profit myself and list my ships just under his price, or post at the 94 million mark and hope his three were bought up before other sellers followed suit. Damn, if I had the ISK I would have bought and relisted them myself.
In the end the decision was made for me while I deliberated as a second seller listed at 84 million range and I saw that the migration to the new price point had begun. I listed with a grimace and accepted the loss like a man. Make no mistake, I'm still going to make a profit after manufacturing and invention costs, just 20 million less. What stings more is the four more Onyxes coming in a few days which means at least 40 million profit less. Ouch.
Fortunately, the two sold quickly and I was able to start buying parts for the Cloaking Devices production.
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In other Industry related news, in a comment to my last post on the Orca and a miner Mugen stated some interesting facts:
Unless you want to get TWO designated miners to support your orca pilot, you really do not create much of any extra efficiency going hulk + orca.Actually, Mugen, I think I remember reading that months ago and forgot that salient detail. I do plan to have the Orca for future alliance activities as a fleet ship, I just want to use it for some light solo play and I figured that an Orca and Hulk would work well. However as you pointed out, two hulks would be more efficient: I did some math and saw that an Orca and a Mining Foreman Mindlink gives roughly a 50% increase to the Hulks efficiency whereas two unbonused Hulks would be 100% over one Hulk. So the optimal is around 3+ Hulks and an Orca.
I can look up some data for you later, if you'd like (I just got home and I am waaayy too tired for that now), but I have seen lots of info describing the main differences of up to three accounts, such as:
Hulk(Cargo Expanders)+Hulk(Cargo Expanders)
Hulkx3 and so on.
The differences are NOT that great. When it comes to bonuses, the Orca is really designed for FLEET support. That is where it really shines. I hear the break even point is as high as 3 hulks, as in, the third hulk would still be more efficient than an Orca.
You should really look into this further before you waste half a year of training on one of your accounts.
Also keep in mind, the MAIN reason why everyone wants an Orca is that they are still one of the most flexible transport type ships in the game (for hi-sec). You have already achieved this goal.
All that being said, the Orca does solve some hauling problems in a one person - dual box setup that might be worth using it over a second Hulk if only for convenience. When I get up to speed with the second miner later in the year, I'll do some tests and come back to this issue.
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