On twitter I got a message from Susan Black (@gamerchick42) about my post from earlier this week:
In a comment on that post, Ripard Teg provided a better looking graph of the data which I will post here:
The purpose of my earlier post was not to compare overall base logged in numbers from 2014 to 2015 because, as many people point out when I post about those numbers there has been a lot of mechanic changes in that time period from Phoebe on out which can contribute to that decline such as the jump changes regulating a lot of cyno alt characters to the logged off bin and ISBoxer get the much needed ban hammer.
What I was trying to investigate, and perhaps did not explain properly, was whether or not the trend of the logged in player numbers going down from the start of the summer to near the end of summer as demonstrated by 2013 and 2014's lines in the graph above, would be replicated by 2015's numbers and how closely it would match and whether it would show any deviation upwards or downwards to indicate if FozzieSov had a positive or negative impact.
My conclusion was that the low point in the summer seemed to have ended earlier than previous years so might be evidence that FozzieSov has increased player activity compared to where it would be this year had FozzieSov not been deployed. There is no question that activity is not as high as previous recent years but, as stated above, there may be mitigating mechanics changes to account for some if not all of that drop.
I hope that clears it up!
