Saturday, April 25, 2026

Second Battle of Nycron City - Southern Wall

 I was invited to fill in a spot on a campaign in the local Adeptus Titanicus group and Legion Fulmineus answered the call. 

It was this amazing 6'x8' board with full on city wall.

Tons of gorgeous titans.

The Sky Gods on defense.


The board was split down the middle, and on one flank I was defending the city against two Loyalist legios, while my ally defended the other flank against two more legios. The wall had bastions that could shoot and be destroyed to even the odds. The goal for the attackers was to destroy wall and buildings in the city, while the defenders tried to prevent that.


I deployed with Raum and Nian defending the gate while Ahklut and Kludde and allied knights from House Victrix would be reserves to counter attack at any breaches.

There was a lot going on, I did not get many pictures from the other flank.


The Loyalists advanced. There was a lot of them and lots of shooting in the first round while combat elements moved in for the assault.


Raum and Nian and bastions hammered the forward elements, looking for quick kills on the warhounds. 


There was a lot of warhounds though.

The gate was breached as Raum came under heavy fire.
A warhound was laid low but the reavers closed the distance.
A squadron of warhounds looked to breach the wall itself.
As the smoke cleared, Ceratus Knights and Ahklut moved into position to throw the enemy back.

Raum stands tall as the bombardment from the warbringer continued.

Assault reavers closing the distance start to come under heavy fire.

The assault force closes in!

The warhound squadron opens fire on the far bastion.



An assaulting loyalist reaver charges into Raum and he staggers back! 


As Nian and Ahklut pour fire into the enemy, the Ceratus knights' use their lascutters and graviton beams to smash the reaver back and it tumbles to the ground!



Nian was exposed and took a barrage of fire that caused her to explode! But the time ran out on the loyalists.

The report from the Discord:

Second Battle of Nycron City - Southern Wall

Eastern Flank: Loyalist Legios made significant progress, Legio Astraman Reaver titan breached the walls but was slain, Astraman Warhound slain on approach. Legio Atarus undamaged. Legio Fulmineus Reaver - Nian slain in defense. Wall integrity 25%, Cathedral Destroyed, Command Bunker Complex intact. 6 Loyalist engines within close proximity to the breach.

Loyalist VP = 22, Traitor VP = 14

Western Flank: Loyalist advance stalled. Tempestus with heavy use of quake shells significantly impeded progress. Legio Solaria lost a Warhound and Reaver - Victrix Solarium on approach, Legio Ignatum lost 2 Warhounds. Legio Tempestus undamaged. Wall integrity 75%, all hab units destroyed Ignatum Direwolf - Mercyful Fate prioritized civilian targets. 2 Loyalist Engines within close proximity of the Wall. 

Loyalist VP = 14, Traitor VP = 26

Loyalist withdrawal announced when Legio Damicium engines appeared on the long range auspex. Enough progress was not made to carry on the assault. 

Loyalist VP = 36, Traitor VP = 40

Victory to the Warmaster, the defenses of Nycron City held

Saturday, April 11, 2026

The Battle of Trinity Sands

 I got together with new friend Raven for my first real game of Adeptus Titanicus

The Trinity Hobby store has amazing 2x2 molded plastic tabletop with hills and Local Legend Noah made some AT friendly rocks which fits perfectly. The table looked amazing.




++ Legio Fulmineus ++ [1200 Points]
Configuration
Battle Level: Skirmish (< 1250 Battle rating)

Allegiance
Traitor

Maniple [1080 Points]
Firmus Light Maniple [1080 Points]: Titan Legion
• 1x Reaver Titan [310 Points]: Princeps Seniores, 4 Devoted Servant of the Machine, Gatling Blaster [15 Points], Laser Blaster [25 Points], Turbo Laser Destructor [RVR] [20 Points]
• 1x Reaver Titan [320 Points]: Melta Cannon [RVR] [35 Points], Volcano Cannon [25 Points], Apocalypse Missile Launcher [10 Points]
• 1x Warhound Titan [240 Points]: 2x Plasma Blast Gun [WH] [30 Points]
• 1x Warhound Titan [210 Points]: Turbo Laser Destructor [WH] [20 Points], Vulcan Megabolter [WH] [10 Points]

Banner [120 Points]
Serperos Stalker Banner [120 Points]:
• 2x Serperos Stalker [40 Points]: Lascutter, Storm Laser Array
• 1x Serperos Stalker [40 Points]: Exo-Planar Bombard, Lascutter

My mission was to secure the three objectives across the middle of the board.


Battlegroup - Solaria - [1190 Points]

Venator Light Maniple [1020 Points]: Titan Legion (Legio Solaria (Imperial Hunters))

1x Reaver Titan [370 Points]: Princeps Seniores, 2 Agile Minded, Bastion Shielding [10 Points], Ranging Auspex [15 Points], Plasmatic Binders [25 Points], Melta Cannon [RVR] [35 Points], Volcano Cannon [25 Points], Apocalypse Missile Launcher [10 Points]

2x Warhound Titan [325 Points]: Bastion Shielding [10 Points], Ranging Auspex [15 Points], Plasmatic Binders [25 Points], =Solaria= Cameleoline Shrouding [35 Points], =Solaria= Fortis Motivators [20 Points], Plasma Blast Gun [WH] [30 Points], Vulcan Megabolter [WH] [10 Points]

Cerastus Knight Banner [170 Points]:
1x Cerastus Knight Lord Scion [90 Points]: Cerastus Knight Lancer [20 Points] (Cerastus Shock Lance, Ion Gauntlet Shield Shock Blast)
1x Cerastus Knight Scion Martial [80 Points]: Cerastus Knight Lancer [20 Points] (Cerastus Shock Lance, Ion Gauntlet Shield Shock Blast)

Raven has the objective to sneak an objective starting on a titan off the board. I'll learn the objective names someday.

It was both our first real game so no strategems or fancy maniples or secondary objectives.

The deployment zones were the 4 corners.

Raven deployed everything in one of his corners.

I decided to match him with everything but Warhound Kludde in one corner.
Raven wasted no time advancing towards me, the Ceratus Knights especially terrifying.
Well I came to roll dice so I marched towards him, with Warhound Ahklut moving to flank.

Meanwhile Kludde moved towards the middle to intercept the Solaria warhound that suspiciously looked to be making a run for it.
Serperos move to intercept the Knights.
With Full Stride orders, the Warhound moved to contest my obejctives. 

Turn 2, the Knights charge into the Serperos stalkers who move in to swarm them, but the Knights Sheilding was too strong. 

The Solaria Reaver and second warhound pound Reaver Nian but she stands and takes the blows.
Emergency Repairs!


The Solaria runner tries to use cover so Ahklut and Kludde try to pincher it before it goes any further.

Unfortunately, while pushing the reactor for more turns to come about, Kludde's machine spirit awakens and stops him in his tracks. Without the vulcan megabolter to try to reduce some shields, the pincher fails to work.

Fire continues to rain on Nian but she holds the pass.

In the east, the Knights take some damage but they overload the construct shields and rip the Serperos to shreds. Desperate to destroy at least one of the knights, the unshaken stalker charges and hits with its lascutters, and the ion shields fail! On the fusion enhanced damage roll... I get a 1. 

The knights easily finish off the fumbling mech.


Nian moves to the side to try and use some rocks for cover while Raum moves up to add his firepower to the exchange. Nian continues to be fired upon by everything the Solarian's got left.
Nian's voids are down and damage starts to accumulate.


Turn 3, fearing the runaway Warhound will not be caught, Ahklut moves back to the centre to add its double plasma blastguns to the assault on the second warhound along with Nian and Raum, but its camoline cloak gives it some survivability.
That warhound deserves battle honours, tough little bugger.
He is barely holding on now that the cloak is destroyed.


The objective warhound gets up the hill, so just like Ahklut, Kludde turns back to the centre to secure my own objectives because I was pretty sure I was not keeping it from the board edge now.

Finally the Solarian warhound falls.


The Tragedy of Mighty Raum. I ignored the knights because Raum was undamaged, but they charged and struck the legs with their lances and nearly took Raum down! In the combat phase, they finished the job. However, Raum spun around while dying, kicking one damaged knight and breaking it, then falling down on top of the other crushing it! A poor exchange for me though, those Knights earned their names in the Halls of Reknown.




Final act of turn 4's combat phase, The Solarian Reaver finally knocks down stuggling Nian, marking both of my Reavers down. 

Running out of time, we ended at turn 4. Raven has accomplished his goal and got the objective off the board edge for 25 points, but my warhounds controlled all three objectives of Secure and Hold (I remembered now) and I also had 25 points. With no secondaries in play, and his Reaver facing off my two undamaged warhounds, we called it a draw. But he definitely killed more than I did!

Great game, learned lots, looking forward to the next one.