Friday, December 21, 2018


I played Overwatch when it first came out for a while and tried the competitive seasons 1, 2, and 3. I discovered I am horrible at it. Our company has a few developers that play Overwatch together at lunch so I kept with it for a while but the sameness of the matches eventually got to me and I took an extended break.

I came back to the game recently and am enjoying it again. The new-to-me characters of Wrecking Ball and Brigitte were something to try out and the new character Ashe (and B.O.B.!) are my new favourites. The latest maps of Riallto and Busan are quite nice as well.
B.O.B.! Do something!
Overwatch is unique in that as soon as you buy the game you have access to the same characters as everyone else, but not only that they are all at the same capability. There are no levels that increase power or abilities that are unlocked. Someone starting today has access to all the powers and abilities and damage of all the characters that someone 5 years in has. That is so refreshing.

The real limiting factor between players is experience and raw skill, something I've argued that EVE Online should consider doing.

They still have levels and loot boxes that are earned as you level up (and other things) but they contain only cosmetic items like skins, emotes, voice lines, sprays, etc.

My current favourite characters are Ashe, Roadhog, and Moira.

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