I've decided that I don't want another capital ship for Derranna yet. Instead I want to continue her training into a combat pilot for various reasons. She already has a decent amount of skills in navigation, shield tanking, and armour tanking (all tech 2) and she has good core competency skills for power grid and cap etc, but she has the firepower of a 2 month old newb (and that's being generous). So really I'm at a clean slate for her.
Now, the first impulse is that since she is Minmatar and flies those ships that projectiles would be the starting point. But I'm strongly considering getting her up for a Stealth Bomber pilot training first which implies missile training. Both complete skill plans are about 100+ days long with the missile one a bit shorter due to being able to avoid rockets, light missiles, and cruise missiles (I added heavy and heavy assaults to the plan FYI) while the Large tech II projectiles would require all the smaller weapons to be well trained as well.
If I go for missiles, then my recon and possible HACs will not benefit much. If I got for projectiles, my dream of dual stealth bombers has to be put on hold. Gah.
So before I make a decision and buy a whack of skillbooks, I want the peanut gallery to chip in their opinions.
Projectiles or Missiles? Or both concurrently?