I tried to extract some revenge for last Friday's loss and ended up on the receiving end of two 500 pt debacles.
Using the 40K in the Flash rules we played Take and Hold twice. Both times my army got wiped out. His multiple scout squads and attack bikes proved to be more than enough to deal with my mutants and traitors. I thought my sentinel and chimera were minor investments but both were gone so early and easily and left my army high and dry in both games. I just don't know what else my 130 pts would have gotten me that would have been better. More mutants? More guard? I dunno.
Back to the drawing board I guess.