tag:blogger.com,1999:blog-10989652.post744413157773767450..comments2020-12-24T06:33:24.325-05:00Comments on Inner Sanctum of the Ninveah: Tracking versus Transversal, Signature Resolution versus Signature RadiusKirith Kodachihttp://www.blogger.com/profile/12322297953184168725noreply@blogger.comBlogger12125tag:blogger.com,1999:blog-10989652.post-25035699664303122622012-04-07T04:40:03.190-04:002012-04-07T04:40:03.190-04:00That's right, I am completely satisfied with y...That's right, I am completely satisfied with you that math involve in every stream of learning and in life style too, like money counting, share market and daily shopping.I am here to discuss a simple definition regarding arc length as-Arc is a curve. Length or an arc is known as arc length. .Arc length is described as measurement of distance along the curved.<br /><a href="http://math.tutorvista.com/geometry/arc-length.html" rel="nofollow">Finding Arc Length</a>harunhttps://www.blogger.com/profile/06221062723275477038noreply@blogger.comtag:blogger.com,1999:blog-10989652.post-65742261109946377622011-11-14T08:21:35.936-05:002011-11-14T08:21:35.936-05:00Oh wow... and i learn that NOW, after all these ye...Oh wow... and i learn that NOW, after all these years... :D Thanks for enlightening me Kirith ;DTaishi Daiohhttps://www.blogger.com/profile/08608834251108592981noreply@blogger.comtag:blogger.com,1999:blog-10989652.post-86825451946579387042011-11-14T06:52:51.610-05:002011-11-14T06:52:51.610-05:00Correct. Its good for range control but the speedb...Correct. Its good for range control but the speedbonus does not help otherwise.Kirith Kodachihttps://www.blogger.com/profile/12322297953184168725noreply@blogger.comtag:blogger.com,1999:blog-10989652.post-43777473529314113562011-11-14T06:09:13.794-05:002011-11-14T06:09:13.794-05:00So, an MWD on a PvP-boat is useless for speed-tank...So, an MWD on a PvP-boat is useless for speed-tanking? Did I get that right?Taishi Daiohhttps://www.blogger.com/profile/08608834251108592981noreply@blogger.comtag:blogger.com,1999:blog-10989652.post-37093417166476536422011-11-10T09:35:03.199-05:002011-11-10T09:35:03.199-05:00You would not need all that calculating. If you ha...You would not need all that calculating. If you have the formula, it doesnt matter what all the values were. If all values except for angular velocity and target signature stay the same and the target signature increase by a factor of 5, then the angular velocity needs to be increased by 5 as well to cancel each other. Sadly, you will virtually never be able to turn the 500% topspeed in 500% angular velocity as only very few ships can orbit at their full mwd speed.<br />That means, that in no ship and against no turret (same is true for missiles) you can evade damage with a mwd.<br />It can help to dictate range and get away and whatever, but it never helps to not get hit.De'Vadderhttps://www.blogger.com/profile/05090126137909830398noreply@blogger.comtag:blogger.com,1999:blog-10989652.post-75422030066467760592011-11-10T08:19:12.176-05:002011-11-10T08:19:12.176-05:00Ok, fixed my terribad math in the post. Suffice to...Ok, fixed my terribad math in the post. Suffice to say, everyone else is right.Kirith Kodachihttps://www.blogger.com/profile/12322297953184168725noreply@blogger.comtag:blogger.com,1999:blog-10989652.post-27881816578928356192011-11-10T00:20:59.560-05:002011-11-10T00:20:59.560-05:00Check your MWD angular velocity number for MWD at ...Check your MWD angular velocity number for MWD at optimal. Angular = arc length / radius, so that's 835/4500 = 0.1856. Redoing the MWD calculation:<br />0.5 ^ ( ((0.1856/0.07442) x (400/2760)) ^ 2)<br />= 0.5 ^ ( (2.494 x 0.1449) ^ 2)<br />= 0.5 ^ 0.1306<br />= 0.913, which is not much different than the non-MWD calculation.<br /><br />But that stands to reason - as serpentinelogic pointed out, 5 times the speed cancels 5 times the sig in the equation.Anonymousnoreply@blogger.comtag:blogger.com,1999:blog-10989652.post-54542563982109321692011-11-09T21:30:29.258-05:002011-11-09T21:30:29.258-05:00Yes, I realize its a very specific worst case scen...Yes, I realize its a very specific worst case scenario. The point was to demonstrate the relative effectsof the mwd in the two cases. I will double check the math tomorrow.Kirith Kodachihttps://www.blogger.com/profile/12322297953184168725noreply@blogger.comtag:blogger.com,1999:blog-10989652.post-12636647653615360842011-11-09T21:06:37.987-05:002011-11-09T21:06:37.987-05:00Yay maths!
Looking at your optimal with MWD calcu...Yay maths!<br /><br />Looking at your optimal with MWD calculation, (0.5^1.4259)=0.372, not 0.4529. With a 20% increase, (assuming that means tracking equal to 0.089304) I'm getting 95% and 50%, which isn't much for the sans MWD, but a pretty sizable increase versus the MWDing target. <br /><br />As serpentinelogic above me points out, the angular velocity that's being used is an absolutely perfect circle which will never be the case in game. So, in practice these hit percentages would represent a lower limit rather than an actual to-hit chance.<br /><br />Oh, and a 20% change wouldn't affect anything at 15km...still 63%ish. They could up the tracking by a million and it would still be 63%. Hope that helps...and that my maths isn't wrong.FNGhttps://www.blogger.com/profile/12728186789797445881noreply@blogger.comtag:blogger.com,1999:blog-10989652.post-32618413492102467692011-11-09T19:19:38.382-05:002011-11-09T19:19:38.382-05:00Fuck mathFuck mathPlanetary Genocidehttps://www.blogger.com/profile/01394895309529685547noreply@blogger.comtag:blogger.com,1999:blog-10989652.post-91586393917567105562011-11-09T19:04:32.785-05:002011-11-09T19:04:32.785-05:00You're making it harder than it needs to be. A...You're making it harder than it needs to be. A MWD will make you go roughly 5 times as fast, but balloon your signature to 500%. If you're orbiting, those increases cancel each other out. If you're approaching or escaping, you're left with the sig radius increase, and more wrecking shots.Anonymousnoreply@blogger.comtag:blogger.com,1999:blog-10989652.post-12359208562812516662011-11-09T17:35:33.119-05:002011-11-09T17:35:33.119-05:00Maths :(Maths :(Rixx Javixhttps://www.blogger.com/profile/05484974346562922694noreply@blogger.com