tag:blogger.com,1999:blog-10989652.post6142478460198457025..comments2024-02-13T04:29:44.662-05:00Comments on Inner Sanctum of the Ninveah: Ships to Command FromKirith Kodachihttp://www.blogger.com/profile/12322297953184168725noreply@blogger.comBlogger7125tag:blogger.com,1999:blog-10989652.post-48759433870296380952014-02-11T06:31:17.544-05:002014-02-11T06:31:17.544-05:00Stabs hit the nails on the head. I'd also make...Stabs hit the nails on the head. I'd also make sure that the secondary FC be in the same regular fleet ship you're in, or something similar, or something that's not likely to be called primary. Some people would argue that one could FC in a cloaked Cov Ops, but I personally prefer to FC from the front line (when I do FC, which is not often but it does happen).Benoit CozmikR5 Gauthierhttps://www.blogger.com/profile/15344632862155047695noreply@blogger.comtag:blogger.com,1999:blog-10989652.post-48645010419687855582014-02-11T06:25:52.825-05:002014-02-11T06:25:52.825-05:00From CaptainPlanet who couldn't get the postin...From CaptainPlanet who couldn't get the posting to work from his tablet:<br /><br />Hey man,<br /><br />I was reading your latest blog post, and I wanted to leave the following as a comment and an imgur link, but apparently my tablet doesn't like blogger comment forms, so I emailed it instead.<br /><br />How about a dual-MASB LML Breacher? (At least for frigate and Dessie stuff, for a cruiser gang or anything bigger you might want to upship, idk.)<br /><br /><br /><br /><br />(There are several low meta mods because I do my pvp in lowsec and have paranoias about high-value lossmails, so all fits are a balance of effectiveness and cost.)<br /><br />It'll tank just under 200 omni dps using 1 overheated booster, and you can use the other while the 1st reloads, or use both when under really heavy fire. It also goes 3.1km/s before heat, so you're pretty quick anyway, and with that bay thruster rig you can throw your missiles out to the end of your lock range (note, the 569 volley quoted includes drones, the true only-missile volley is 462). This image uses my characters skills (and no implants, though I do have AWU IV trained), but you can plug this into your own fitting tool and tweak it as needed.<br /><br />Finished reading your post and just thought this might be the thing you're looking for when you're FCing small-stuff fleets. I really enjoy your blog, by the way.<br /><br /><br />Fly safe (or dangerously, depending on your own disposition),<br />A fellow internet spaceship pilotKirith Kodachihttps://www.blogger.com/profile/12322297953184168725noreply@blogger.comtag:blogger.com,1999:blog-10989652.post-10942503149776117732014-02-11T00:30:22.246-05:002014-02-11T00:30:22.246-05:00Some of the most powerful FCing techniques unlock ...Some of the most powerful FCing techniques unlock once you know who's FCing. And in return you become vulnerable once you're known as a FC.<br /><br />There's two main plays:<br />- point the FC and kill his fleet around him. Most FCs won't warp out their fleet if they personally can't get out even if they're losing.<br />- headshot the FC, exploit the confusion.<br /><br />Consequently you should think about tankiness. Also make sure logi have you locked up at all times (watch list is not enough).<br /><br />Other than that it's fun to FC from the same type of boat as the majority of the fleet. If you're in talwars, fly a talwar - gives you the same speed and range as your fleet more or less.<br /><br />And don't worry about dps or whatever, your main job is surviving not killing. It's probably better to have an expanded probe launcher and 4 empty high slots than to have 5 kick ass weapons.Stabshttps://www.blogger.com/profile/08716211705647213383noreply@blogger.comtag:blogger.com,1999:blog-10989652.post-52135321786469505952014-02-10T19:55:28.070-05:002014-02-10T19:55:28.070-05:00I was considering the Comet but worried it might b...I was considering the Comet but worried it might be too shiny as well. Its on the short list to try anyways, especially for all T1 frig fleets.Kirith Kodachihttps://www.blogger.com/profile/12322297953184168725noreply@blogger.comtag:blogger.com,1999:blog-10989652.post-26309032091911346222014-02-10T18:29:04.584-05:002014-02-10T18:29:04.584-05:00Ugh. "lose about 40 dps", not 400.Ugh. "lose about 40 dps", not 400.Anonymoushttps://www.blogger.com/profile/06586295585650827603noreply@blogger.comtag:blogger.com,1999:blog-10989652.post-79764432197791434682014-02-10T18:28:10.099-05:002014-02-10T18:28:10.099-05:00Seems as though a fed navy comet would fly a bit l...Seems as though a fed navy comet would fly a bit like your Enyo, while being a less shiny target and more agile. If you fit it mostly the same as your Enyo (one less gun, more drones, and an EANM II for the Sansha adaptive plate) you lose about 400 dps (still 270 with faction antimatter, before heat) and are a whopping 50% faster.<br /><br />Alternately, take that almost-enyo fit, swap an AB for the MWD (a good option in FW) and you just enough space to add a neut in your third high slot that you can, for all intents and purposes, run permanently.<br /><br />Finally, rails/disruptor/web keeps you out of 500m range, but still close to the thick of it if you want that, with Spike to let you pull back and still contribute.Anonymoushttps://www.blogger.com/profile/06586295585650827603noreply@blogger.comtag:blogger.com,1999:blog-10989652.post-30663971791061776592014-02-10T17:03:00.135-05:002014-02-10T17:03:00.135-05:00how about a tanky vengeance?how about a tanky vengeance?Anonymoushttps://www.blogger.com/profile/03257513321449599475noreply@blogger.com