tag:blogger.com,1999:blog-10989652.post5002643129768815138..comments2024-02-13T04:29:44.662-05:00Comments on Inner Sanctum of the Ninveah: Seven Things CCP Can Do To Revitalize EveKirith Kodachihttp://www.blogger.com/profile/12322297953184168725noreply@blogger.comBlogger10125tag:blogger.com,1999:blog-10989652.post-90874353690154155642011-09-22T02:15:35.583-04:002011-09-22T02:15:35.583-04:00H,
The difference between sleepers spawning from ...H,<br /><br />The difference between sleepers spawning from wh's everywhere and the current Sansha incursions, is that incursions don't affect everyone. You can chose to participate, and many isk farming ratters don't care about them. Sleepers spawning from wh's could have a much more profound impact, introducing a new uncertain factor for many more pilots.<br /><br />Still, the idea apparently wasn't as new as I thought it was :) Thanks for bringing that to attention!Maria Wingtipshttps://www.blogger.com/profile/10078729151826320903noreply@blogger.comtag:blogger.com,1999:blog-10989652.post-12275456365474121742011-09-21T21:20:27.619-04:002011-09-21T21:20:27.619-04:00@Sered - that was already suggested direct to CCP ...@Sered - that was already suggested direct to CCP at the PvE improvement roundtable at Fan Fest 09.<br /><br />We didn't get sleepers, we did however get Incursions that with pretty much fit with the ideas mentioned. Improved AI, team work required, higher difficulty etc etc.<br /><br />Remember at the time there was also the suggestion from CCP that the sleeper AI be rolled out to L4 missions. There was a YAY...! (silence) gleep, erm ah... perhaps not response.<br /><br />They did however, beef up officers (that was also suggested).<br /><br />I'm a fan of more space. And definitely Gallente NEED some love. Rails as a priority, but everything from mobility through to racial ECM and command ships could use a serious look.Hhttps://www.blogger.com/profile/06278950336161773752noreply@blogger.comtag:blogger.com,1999:blog-10989652.post-68845528068356742742011-09-21T18:31:12.104-04:002011-09-21T18:31:12.104-04:00Here it is, written in haste..
http://sered-sl.bl...Here it is, written in haste..<br /><br />http://sered-sl.blogspot.com/2011/09/sleepers-awake.htmlMaria Wingtipshttps://www.blogger.com/profile/10078729151826320903noreply@blogger.comtag:blogger.com,1999:blog-10989652.post-60599901709862827852011-09-21T17:18:23.942-04:002011-09-21T17:18:23.942-04:00Last night I was thinking: it's time the sleep...Last night I was thinking: it's time the sleepers go on the offensive against those arrogant intruders from regular space. Let them come out of their wormholes and guard the entries/exits; let them infect belts and perhaps complexes in systems where their wh exit brings them; let them harass highsec stargates and/or stations.. <br /><br />It would bring some (small scale) unpredictability and refreshment to highsec pve. It would allow the playerbase to get acquained with the sleeper AI even if you're not living in WH space. It could also be a good first chapter in bringing the Jove into play, for a future 'apocrypha II' style expansion. <br /><br />Perhaps I should write a blog entry about it.Maria Wingtipshttps://www.blogger.com/profile/10078729151826320903noreply@blogger.comtag:blogger.com,1999:blog-10989652.post-16427268440941638752011-09-21T16:42:48.268-04:002011-09-21T16:42:48.268-04:00I like these, other than the new space. Fix the s...I like these, other than the new space. Fix the space they have.<br /><br />There is so much area of low sec and areas of Null that are vast stretches of nothing. <br /><br />The risk/reward for low sec is simply not there.<br /><br />The risk/reward for Null is only there in some areas.<br /><br />I would love to see more randomness in all areas of PvE AI. It is sad that Sleepers are the "smartest" PvE opponent.Mick Flahertyhttps://www.blogger.com/profile/14753804064625354757noreply@blogger.comtag:blogger.com,1999:blog-10989652.post-32323299003272314172011-09-21T13:01:42.648-04:002011-09-21T13:01:42.648-04:00These all sound really nice, but I need the fixes ...These all sound really nice, but I need the fixes that allow me to actually play the game before I'm going to start giving them my money again. That's play in a way that is not frustrating because of all the little annoyances, the death by a thousand cuts.<br /><br />1. Random disconnects, usually two or three per gaming session, and usually in a combat, or action, situation. That's one account out of two or three running on the same comp that decides it doesn't want to talk to the server anymore.<br /><br />2. 'Damaged' stations not rendering correctly (red stations) on high shader for macs. This also knocks the fps down by 90% or more when these stations are in view. (usually around 2-5 fps with just one client running)<br /><br />3. Unreadable fonts. Yeah, they are working on new fonts, but the examples given are not a lot better than what's there now, and there's no size options. I actually have a small magnifying glass by my monitor so I can read the text in the game (market/info/mission/etc).<br /><br />There's more, but these are the main pains. <br /><br />If they fixed these, and left everything else as it currently is, I'd resub all of my accounts and happily wait for the fixes/improvements for the rest, but I'm not going to play a game that is more frustrating than it is satisfying.Toshiko Kinhttps://www.blogger.com/profile/10108254514286524082noreply@blogger.comtag:blogger.com,1999:blog-10989652.post-58130905623953622262011-09-21T12:47:50.617-04:002011-09-21T12:47:50.617-04:001. Super Cap Balancing - well as a wh dweller even...1. Super Cap Balancing - well as a wh dweller even we have the occasional run in with supercaps, they shouldnt be godlike "i win" buttons, but they still have to be effective enough to merit the cost, thats a tough balancing act....<br /><br />2. New Ships - i completely agree, though you forgot to touch on expanding t3 ships ie t3 frigs/bs/bc etc.<br /><br />3. Fix Blasters - while I agree gallente ships like the deimos may need some work, blasters in and of themselves are fine what they need to do is fix RAILS!!!<br /><br />7. More Space - additional space would be nice, but i think you'd run into the same exact issues presently in nullsec, there would have to be something radically different about the new space like whs to make it actually work.Talinthihttps://www.blogger.com/profile/17548032123916667510noreply@blogger.comtag:blogger.com,1999:blog-10989652.post-30347164638301469492011-09-21T10:32:49.772-04:002011-09-21T10:32:49.772-04:00I think I've touched on each of these at one p...I think I've touched on each of these at one point or another and fully support them all. Even though some things don't impact me in-game, that doesn't mean they shouldn't be addressed.<br /><br />Rail guns need as much help as blasters though.<br /><br />And GCC needs to be five minutes, other than that you got it. +1 from me.Rixx Javixhttps://www.blogger.com/profile/05484974346562922694noreply@blogger.comtag:blogger.com,1999:blog-10989652.post-69153420486200281352011-09-21T09:40:53.410-04:002011-09-21T09:40:53.410-04:00My thoughts.
#1 Yes!
#2 No new ships until the b...My thoughts.<br /><br />#1 Yes!<br /><br />#2 No new ships until the balance Gallente and the currently unused ships.<br /><br />#3 Yes! See #2. Blasters are only part of the problem with Gallente.<br /><br />#4 Yes!<br /><br />#5 No more live events until the people running them learn how to announce them ahead of time on CCP's news feed as well as holding during the week that is friendly to US time zone.<br /><br />#6 Yes!<br /><br />#7 I would prefer they fixed low-sec before adding more space.Jason Parkshttps://www.blogger.com/profile/03114881598190740736noreply@blogger.comtag:blogger.com,1999:blog-10989652.post-79782677984154558252011-09-21T08:41:54.392-04:002011-09-21T08:41:54.392-04:00#7 would go a long way towards helping imho, but t...#7 would go a long way towards helping imho, but the space would need to be huge to allow "real" expansion to it instead of immediate annexation by the current large power blocks.<br /><br />#3 and 2 would be nice as wellLogan Fyreitehttps://www.blogger.com/profile/18020193253139376508noreply@blogger.com