tag:blogger.com,1999:blog-10989652.post4316845143932138425..comments2024-02-13T04:29:44.662-05:00Comments on Inner Sanctum of the Ninveah: CCP Can't WinKirith Kodachihttp://www.blogger.com/profile/12322297953184168725noreply@blogger.comBlogger5125tag:blogger.com,1999:blog-10989652.post-36978379642277751952014-01-23T10:23:56.367-05:002014-01-23T10:23:56.367-05:00From professional experience: if you build a road ...From professional experience: if you build a road with a higher capacity traffic will increase to utilize it. Building roads that have the capacity to meet future demand is a mug's game, and municipalities (metropolitan ones, at least) have finally realized that the benefit returns are diminishing hard.<br /><br />Without a strong (i.e. strong enough to make the min/max folks go the way you want them to) reason not to take the system to its limits, we will continue to swell numbers to kill nodes. Right now, the benefits of sheer numbers scale too well.<br /><br />I can't see any way around it, except hard limits on numbers in a system, in a constellation. I also suggest mass limits on portals, if I'm not allowed to eliminate bridging altogether.<br /><br />Some suggestions like stacking penalties for EWAR and remote reps may be a start, but honestly, I see cap limits as simply the lay of the land. There is only so much width at the base of the valley to march soldiers through.Knug Lidihttps://www.blogger.com/profile/08168621175894976018noreply@blogger.comtag:blogger.com,1999:blog-10989652.post-74252033877874258892014-01-22T17:24:03.816-05:002014-01-22T17:24:03.816-05:00I cannot help but wonder what CCP could do given t...I cannot help but wonder what CCP could do given the chance of redesigning EVE from the ground up... i.e without all the horrible legacy codes...Anonymousnoreply@blogger.comtag:blogger.com,1999:blog-10989652.post-84395890667419627692014-01-22T17:04:42.306-05:002014-01-22T17:04:42.306-05:00Well if they would be able to distribute the workl...Well if they would be able to distribute the workload i'm pretty sure it could scale to sizes of battles that would never be reached with ~500k subs.<br />There are sooo many things that could be distributed quite well, could get calculated predictively etc. and if you have 1sec ticks or 10sec in the 10% tidi case, you have all the time in the world to distribute the workload between as many servers as you like. It just seems that it would be too much work to redesign the backend in a way that makes the calculations distributable.Anonymoushttps://www.blogger.com/profile/03257513321449599475noreply@blogger.comtag:blogger.com,1999:blog-10989652.post-59631427518642532972014-01-22T16:07:00.834-05:002014-01-22T16:07:00.834-05:00Nah, its more of like "Good Comment, I want o...Nah, its more of like "Good Comment, I want others to see it and I need more space to properly respond" :)Kirith Kodachihttps://www.blogger.com/profile/12322297953184168725noreply@blogger.comtag:blogger.com,1999:blog-10989652.post-10662811338155181172014-01-22T16:03:45.217-05:002014-01-22T16:03:45.217-05:00Gah, I can never escape my mis-typing. I meant to...Gah, I can never escape my mis-typing. I meant to say that people who do not min-max in PvP are dead. Who doesn't fit their ship to win?<br /><br />And having my comment addressed directly, is that like being called to the principal's office?Wilhelm Arcturushttps://www.blogger.com/profile/07033496821708933394noreply@blogger.com