tag:blogger.com,1999:blog-10989652.post4020477169957778557..comments2024-02-13T04:29:44.662-05:00Comments on Inner Sanctum of the Ninveah: The Fury, It Warms MeKirith Kodachihttp://www.blogger.com/profile/12322297953184168725noreply@blogger.comBlogger6125tag:blogger.com,1999:blog-10989652.post-56833537213036436482011-05-30T19:22:05.482-04:002011-05-30T19:22:05.482-04:00I wrote it almost everywhere that the whole thing ...I wrote it almost everywhere that the whole thing came up and i will write it here.<br /><br />The problem and bad thing is that the stuff will be market-tradable.<br />That means new ways for people to convert RL-Munniez to ISK. Until now the demand for RL-buyable stuff in-game was hardcapped because every account needs only one PLEX per month. That cap will go and it will inevitable improve the Isk/€ ratio. And that will mean more advantage for people who spend more than 15€/month. And that is bad.De'Vadderhttps://www.blogger.com/profile/05090126137909830398noreply@blogger.comtag:blogger.com,1999:blog-10989652.post-79532996952920863832011-05-30T17:47:07.158-04:002011-05-30T17:47:07.158-04:00Vanity frags > vanity items XD
Seriously, I...Vanity frags > vanity items XD<br /><br />Seriously, I'd give real money if they would rename the currency "pyrite" !!!Benoit CozmikR5 Gauthierhttps://www.blogger.com/profile/15344632862155047695noreply@blogger.comtag:blogger.com,1999:blog-10989652.post-62048677338058230322011-05-30T12:31:52.666-04:002011-05-30T12:31:52.666-04:00An interesting question I haven't heard yet is...An interesting question I haven't heard yet is whether Aurum will be transferable between players. <br /><br />For example: I cash in a PLEX for Aurum and the vanity items I want use up only half of the resulting Aurum. By buddy wants a new paint job for his spaceship, but doesn't need a whole PLEX worth of Aurum for the purchase. He exchanges some ISK or other in game items for my left-over Aurum. <br /><br />Allowing transfers between players would likely create a secondary in-game market for the currency in which player brokers buy Aurum with PLEX and then sell the Aurum at an ISK markup to other players who can't or won't purchase an entire PLEX worth of Aurum.Mord Fiddlehttps://www.blogger.com/profile/01734756410122516725noreply@blogger.comtag:blogger.com,1999:blog-10989652.post-43720049666559212602011-05-30T12:13:40.665-04:002011-05-30T12:13:40.665-04:00I thought Aurum was a hilarious in-joke for people...I thought Aurum was a hilarious in-joke for people who know the periodic table.Phyrideanhttps://www.blogger.com/profile/08194429210456399303noreply@blogger.comtag:blogger.com,1999:blog-10989652.post-89134341753177062462011-05-30T11:41:38.152-04:002011-05-30T11:41:38.152-04:00All MMO companies are in a tight spot because game...All MMO companies are in a tight spot because gamers have set a standard that we will not pay more than $US 15 a month for a sub, a standard that was set 10 years ago. They are now at a point where increased costs are forcing them to come up with new revenue streams. Having a second form of in-game currency puts CCP more in line with the currency model that I saw in Runes of Magic. Also, I think using ISK to buy clothing would really distort the lore, but I would have to look that up to be sure.<br /><br />And I also dislike the name Aurum. It is Latin for gold, and smells too much like Amar for me. But then again, I'm a Minmatar pilot :)NoizyGamerhttps://www.blogger.com/profile/17315716516032999133noreply@blogger.comtag:blogger.com,1999:blog-10989652.post-24092774777105821142011-05-30T09:34:22.833-04:002011-05-30T09:34:22.833-04:00Some people say PLEX were already a step too far, ...Some people say PLEX were already a step too far, but well, they are there. People may like them or not, but they are a reality for a long time by now.<br /><br />Is CCP now on the slippery slope or slowly boiling the microtransactions frog? I prefer the latter term, because that's what happening across the whole gaming industry by now.<br /><br />Mind that, I have not been playing EVE for years by now. But I have played or play GW, STO and LOTRO. The latter two are unfortunately among the most expensive online games I have played. Sub+Shop model.<br /><br />LOTRO is boiling the frog rather quickly, GW is still very tame. It had zero micro-transactions in the past and still sells only vanity costumes that cannot be acquired or sold ingame. The PvP game is unaffected. PvE on the other hand is trending towards pay to win and I fear where this will end in GW2. I trust MMO devs about as much as used car dealers. If things stay as they are, I can live with it, but I expect more shopification.<br /><br />Case in point: LOTRO. A few days ago they added 3 "relics" that can only be acquired in the shop. These three are a little to significantly better than the relics one can acquire in game. LOTRO's PvP component "Ettenmoors" is very unpopular but shall be strengthened in future. Right now advantages you can buy are really minimal and I quit LOTRO due to other reasons already, but the shopification is picking up steam, and to pick up the unloved fallacy of the slipper slope again, there is reason to be concerned.<br /><br />Harsh criticism, even if unwarranted and over the top, might help keep CCP's lust for microtransactions in check. Despite my used car dealers comparison, I have more faith in CCP than in most other companies.<br /><br />/Rant: At least EVE does not go totally "casual" or whatever dumbing down is called these days. I am more in danger to die in real life than in a non permadeath MMO these days which strikes me as very wrong...Longaschttps://www.blogger.com/profile/14315739202508784897noreply@blogger.com