tag:blogger.com,1999:blog-10989652.post3896106999878205170..comments2024-02-13T04:29:44.662-05:00Comments on Inner Sanctum of the Ninveah: Tech III Destroyers and the Current Combat Ship MetaKirith Kodachihttp://www.blogger.com/profile/12322297953184168725noreply@blogger.comBlogger2125tag:blogger.com,1999:blog-10989652.post-85602817397627618912015-10-23T05:46:50.472-04:002015-10-23T05:46:50.472-04:00Sorry Tav, but you're not making a fair compar...Sorry Tav, but you're not making a fair comparison now, a mwd fitted T3D will aslo easily do over 2km/sec and comparing (oversized) afterburners T3D's against mwd cruisers is apples and pears.<br /><br />Also if your small guns get rendered ineffective by a single TD you're a terrible pilot :P Sure a web and a TD could be an issue but you're using 2 valuable midslots at that point to counter just small ships. For which you most likely give up you ability to run a sustained active tank or any counterplay vs. neutralizers (sin you won't have a free mid of an injector) so now you kill small ships at the price of likely getting destroyed by anything in your own weightclass vOvKaeda Maxwellhttps://www.blogger.com/profile/13954843678698092456noreply@blogger.comtag:blogger.com,1999:blog-10989652.post-72334587810239208822015-10-22T11:33:35.455-04:002015-10-22T11:33:35.455-04:00While this is a useful exercise, I need to quibble...While this is a useful exercise, I need to quibble with some of your data around maneuverability (a known issue as you say). Navy/pirate cruisers are definitely faster, at least in their shield variants, than T3Ds. A Cynabal and Omen Navy Issue can all exceed 2,000 m/s without any trade-offs, and I've flown Stabber Fleet Issues and Vagabonds that are in that range as well. All are definitely faster than T3Ds, which are actually quite slow now, in comparison with nano ships. The biggest issue facing them is their lock speed, which is typically too slow right now.<br /><br />And let's not talk about the Vigilant or Ashimmu, which can murder any small ship from relative safety - one tracking disruptor and a web can destroy anything fit with small guns, and the general T3D lack of drone bays means it's quite susceptible to tracking disruptors on ships that can dictate range.<br /><br />I'm not sure I'd say they're overpowered, as much as they're more powerful than current metas. To get into small plexes, unquestionably they're king of the hill. But for everything else, they're actually quite squishy.Talvorian Dexhttps://www.blogger.com/profile/01349917611382684205noreply@blogger.com