tag:blogger.com,1999:blog-10989652.post268870598425260959..comments2024-02-13T04:29:44.662-05:00Comments on Inner Sanctum of the Ninveah: Solution For HybridsKirith Kodachihttp://www.blogger.com/profile/12322297953184168725noreply@blogger.comBlogger15125tag:blogger.com,1999:blog-10989652.post-55856974476830941352011-03-16T00:53:56.614-04:002011-03-16T00:53:56.614-04:00@ anxiir: compare gallente to amarr...
@ jesse: th...@ anxiir: compare gallente to amarr...<br />@ jesse: that's a tad TOO far out of the box mate.... a solution to this would have to be more similar to how they are now just making them not suck as much.<br />@Kirith: while i like the out of the box thinking and this is truthfully one of the best ideas I've seen to fix blasters, it would never work and would piss a hell of a lot of people off.<br /><br /><br />Personally I believe that hybrids should be a midpoint between lasers and projectiles, while projectiles have super short optimal but extremely high falloff; while lasers have high optimal and extremely short falloff. I think hybrids should be somewhere in between them getting similar COMBINED optimal plus falloff. that would fix blasters in my mind. Rails on the other hand I don't have any idea's about how to fix them at this point.<br /><br />oh and one other thing that bugs me is that after amarr ship bonuses are applied hybrids use similar if not MORE capacitor to lasers. a Mega Pulse laser II on a armageddon with bs 5 uses 15 cap per activation w/ Multifrequency, where a Megathron w/ Heavy Neutrons uses 18 cap per activation w/ bs 5 and antimatter.Talinthihttps://www.blogger.com/profile/17548032123916667510noreply@blogger.comtag:blogger.com,1999:blog-10989652.post-34030051488106631092011-03-15T15:24:08.137-04:002011-03-15T15:24:08.137-04:00@ Jason Parks
Lack of buffer? U trollin.@ Jason Parks<br /><br />Lack of buffer? U trollin.Anonymousnoreply@blogger.comtag:blogger.com,1999:blog-10989652.post-23080204865169242722011-03-15T08:01:07.004-04:002011-03-15T08:01:07.004-04:00Plz don't kill hybrids; I love my Taranis too ...Plz don't kill hybrids; I love my Taranis too much :))Benoit CozmikR5 Gauthierhttps://www.blogger.com/profile/15344632862155047695noreply@blogger.comtag:blogger.com,1999:blog-10989652.post-17341725000063594132011-03-15T03:09:30.465-04:002011-03-15T03:09:30.465-04:00@Jessie,
I tend to try and keep things within the...@Jessie,<br /><br />I tend to try and keep things within the current EvE framework (or at least with a minimum of additional overhead on the servers).<br /><br />Guess thats a little away from Kirith's brief, but I am aware of CCPs willingness to implement small yet significant changes. <br /><br />Nice ideas though :)Hhttps://www.blogger.com/profile/06278950336161773752noreply@blogger.comtag:blogger.com,1999:blog-10989652.post-79891680897028337202011-03-14T23:09:08.400-04:002011-03-14T23:09:08.400-04:00You think that the power usage on projectiles is s...You think that the power usage on projectiles is special? Open up EFT and try swapping out the railguns on a Lachesis for artillery. I dare you :PAnonymousnoreply@blogger.comtag:blogger.com,1999:blog-10989652.post-37575983328607000932011-03-14T22:58:34.785-04:002011-03-14T22:58:34.785-04:00I disagree.
I think all three weapon types are ne...I disagree.<br /><br />I think all three weapon types are necessary; the commonality of hybrid weapons and their kinetic/thermal damage, their tradeoffs and advantages, are all fairly essential to general game balance. Make all the ships that do massive kinetic/thermal damage and suddenly the best way to tank your ship for PVP could change dramatically; plus, hybrids are really great against a lot of the pirate factions right now.<br /><br />Plus, the mastery table as it exists right now is more like:<br />Amarr - lasers, drones, (missiles)<br />Caldari - missiles, hybrids<br />Gallente - hybrids, drones<br />Minmatar - projectiles, missiles, (drones)<br /><br />I think some basic boosts would help out more. Maybe boost their tracking, or give blasters a 15-20% optimal & falloff increase or something of that ilk. I'm all out against making EVE a simpler place; it's remarkably balanced as it is.Anonymousnoreply@blogger.comtag:blogger.com,1999:blog-10989652.post-7290800526888731512011-03-14T22:53:05.319-04:002011-03-14T22:53:05.319-04:00@H
I was thinking more gimmicky, like hybrids also...@H<br />I was thinking more gimmicky, like hybrids also act as mini target painters or have increased bleed through to the armor/structure.Jessehttps://www.blogger.com/profile/17419441414045755394noreply@blogger.comtag:blogger.com,1999:blog-10989652.post-74059967555517539132011-03-14T20:57:44.009-04:002011-03-14T20:57:44.009-04:00Here's a couple of ideas:
1/. Increase the al...Here's a couple of ideas:<br /><br />1/. Increase the alpha, decrease the cycle time. Rails have a nice combination of optimal and falloff BUT are very anemic by comparison to either projectiles or lasers.<br /><br />or<br /><br />2/. Make the damage/cycle time variable. Player can increase the amount of output by feeding in more power to the weapon systems over time at a cost of ROF.Hhttps://www.blogger.com/profile/06278950336161773752noreply@blogger.comtag:blogger.com,1999:blog-10989652.post-75273712516062292972011-03-14T19:33:06.876-04:002011-03-14T19:33:06.876-04:00The Jove Empire comes in and changes hybrids as th...The Jove Empire comes in and changes hybrids as they are deemed shit weapons in comparison to their non-racial counterparts!rantukethttps://www.blogger.com/profile/17074881750881319864noreply@blogger.comtag:blogger.com,1999:blog-10989652.post-90413165923185851632011-03-14T18:57:35.545-04:002011-03-14T18:57:35.545-04:00I have a slightly different take on the problem. E...I have a slightly different take on the problem. Each weapon system has a gimmick except hybrids. Lasers are special because of their frequency crystals, missiles are special because of their explosion radius and fof/defender ammo and power requirements, projectiles are special because of their power requirements, hybrids are special because of ...Jessehttps://www.blogger.com/profile/17419441414045755394noreply@blogger.comtag:blogger.com,1999:blog-10989652.post-47423824562841576752011-03-14T18:23:52.408-04:002011-03-14T18:23:52.408-04:00Kirith. Why not have Gal with Projectiles and Cald...Kirith. Why not have Gal with Projectiles and Caldari with Lazersss! Think about it. Nightmare is the Cal+Amarr ship - Use's Lazersss. Macherial is the Gal and Matari faction ship. Use's Projectiles. If Gal had autos I think it'd be alot better and caldari had Lazers! Im just going on 2 faction ships I know there are some which go against this kind of thought train im having but Vindicator with autos? How awesome would that be!Randuniphttps://www.blogger.com/profile/09222840030742452170noreply@blogger.comtag:blogger.com,1999:blog-10989652.post-68890782614963131842011-03-14T17:51:51.377-04:002011-03-14T17:51:51.377-04:00Please show me the numbers with the drone + blaste...Please show me the numbers with the drone + blasters + tank that would make them overpowered. The difference in drone bay on the unbonused drone ships doesn't even begin to make up for the lack of buffer or a +30% increase to falloff. The ships need to be fixed not the weapons.Jason Parkshttps://www.blogger.com/profile/03114881598190740736noreply@blogger.comtag:blogger.com,1999:blog-10989652.post-18633721640183991592011-03-14T16:41:52.556-04:002011-03-14T16:41:52.556-04:00Having started as gallente, I kinda felt the same ...Having started as gallente, I kinda felt the same way about hybrids. However as I actually trained my gunnery skills up, they really shine as an average weapon system. <br /><br />Even rails became useful [in pvp], but the key is knowing how to use them properly in the situation at hand.<br /><br />But if they were to be buffed, i wouldn't complain about +30% more base falloff. This would put blasters around autocannon status imo, and possibly bring more gallente ships onto the field.<br /><br />However at the same time, this may make them a bit overpowered in the sense that a lot of gallente ships have nice drone bays to augment the hybrids lack of range or tracking. But for caldari gunships, a hybrid buff would really help them out and maybe we would see more of them on the field.<br /><br />Blaster Tengu Anyone?Anonymousnoreply@blogger.comtag:blogger.com,1999:blog-10989652.post-42682356864821770192011-03-14T16:05:39.337-04:002011-03-14T16:05:39.337-04:00That's the spirit! More out of the box thinkin...That's the spirit! More out of the box thinking!Kirith Kodachihttps://www.blogger.com/profile/12322297953184168725noreply@blogger.comtag:blogger.com,1999:blog-10989652.post-62063052589718239362011-03-14T16:04:32.559-04:002011-03-14T16:04:32.559-04:00Actually we should get rid of lasers and change it...Actually we should get rid of lasers and change it to:<br /><br />Amarr: Hybrids / Missiles<br />Caldari: Missiles / Hybrids<br />Gallente: Drones / Projectiles<br />Minmatar: Projectiles / Missiles<br /><br />;-)Jason Parkshttps://www.blogger.com/profile/03114881598190740736noreply@blogger.com